Pravila za blackjack
Rachel tells him that there's only one way to resolve that problem. - ответил Сергей, и они вышли в коридор. - Может снимешь лифчик. Before I had a chance to move, her face came down on mine, and her tongue entered my mouth.
Она оторвалась от губ Сэнди, повернула голову ко мне радостно улыбаясь. Я встал, зад гудел, но боль утихла, по ногам медленно стекало несколько капель спермы. "Hi. But it was cool because Devon had came over for one last fling. Непризнанная забота о своей семье, непризнанная женская гордость, непризнанная жизнь.
I'm looking for suggestions on how I can improve the game. Not just adding new features, but how I can improve the organization, eliminate unnecessary code, and stick to common industry standard programming practice. Feel free to make as many comments as you like! I'm aware that I could add more comments.
Look like they should have been declared as class members which now that you have added the header I can see that they are in there as well , rather than globals. The globals should be removed, they're just going to cause confusion. This is ok as a start, however it's possible that the player could end up with 5 aces etc. Is that really what you want? With a pack of cards, there are many cards that have a value of ten 10,Jack,Queen,King yet your current random approach thinks all card values are as likely.
In reality, the chances of you getting each card decrease as cards of that value are removed from the deck. Consider adding a deck class that you initialise with 1 or more packs of shuffled cards when constructed then remove from the deck as each card is drawn. This would make your draws more realistic and allow you to reuse the deck class in any future card games you may construct such as poker.
Dealers and players are almost the same. This could be generalised if you were for example to add the concept of a Player dealers are players to, they're just automated to your class. You could do something as simple as this:.